Monday, December 07, 2009

initial XSI shader


still having some issues with hard/soft edge loops when rendering i think i might just screw it and double up all the hard edges and to hell with the polycount :P

3 comments:

Sean Covernton said...

Have you tried yelling at it?

Sloth said...

right before punching it and running it through the washer.. so far results are negative

Sean Covernton said...

Damn, that was my next suggestion. Well we're down to smearing it with peanut butter and shaming it.